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George Whitebread
Imperial Academy Amarr Empire
20
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Posted - 2012.06.03 12:43:00 -
[1] - Quote
Dbars Grinding wrote:lol new mining frigs. Way to fail CCP. what a waste of dev time.
Why? One of the few lacklusters of EVE Online have always been to generate enjoyment and immersion early on for newer players. I'm a teacher at an upper secondary school, and I have recommended this game to many of my "gamer" students. Unfortunately, most of them quit after a few days because they can't recognize what this game really is about early enough in their EVE career not to lose interest.
By taking the mining frigates out of the jungle of all other T1 frigates, it will be easier to recognize this particular career path for brand new players. I think it's a good idea.
"I say what I like, and I like what I bloody well say" - George Whitebread |

George Whitebread
Imperial Academy Amarr Empire
21
|
Posted - 2012.06.03 14:26:00 -
[2] - Quote
Alia Gon'die wrote:Lord Helghast wrote:have to agree here, adding a midway ore vessel is useless, retrievers and covetors are the midway to a hulk, what we need is something for miners to train towards after they get a hulk, after 2-3 months your basically done with your mining alt its stupid That may be in the works as well, but here they're talking about something to replace the racial mining frigates and cruisers when they undergo tiericide.
Yes, and especially the frigates. I'm not so sure about the cruisers and if it's really necessary to replace the racial mining cruisers, but the mining frigates serves a purpose: tutorial for newer players. A part of the learning process of knowing there are specialized ships for specific purposes. Especially now as CCP wants to put even more weight to that, and removing all ships that are simply inferior to some other ship in the game anyway (read: useless), and have no real roles to fill.
"I say what I like, and I like what I bloody well say" - George Whitebread |

George Whitebread
Imperial Academy Amarr Empire
23
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Posted - 2012.06.03 16:23:00 -
[3] - Quote
Ten Bulls wrote:I hear they are going to add 'capital shuttles' to their line of useless ships after they finish with the mining frigates.
Considering the amount of players in this game that not hang out in null sec, or are not part of any player driven corporation, mining frigates are probably less "useless" than all capital ships combined for the player base as a whole.
Maybe it's time to look a bit further than to the tip of your nose?
Your sarcasm fails to be funny on so many accounts (especially considering that the purpose of this implementation is to get rid of useless ships). "I say what I like, and I like what I bloody well say" - George Whitebread |

George Whitebread
Imperial Academy Amarr Empire
25
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Posted - 2012.06.04 17:11:00 -
[4] - Quote
Gogela wrote: Why are vets even commenting on ships for newer players? You'll never even want to fly them! They aren't for you!
So, it's like old people don't caring about the education system because they will never take an education again. The only thing they should care about is health care for the elderly?
I'm pretty sure this attitude is a common recipe for a failed society: no one ever cares about anything that will not directly affect themselves.
I'm commenting on ships for newer players because I want them to have as good experience as possible within the first days of their EVE life. EVE has a hard/confusing learning curve, which have led to many players leaving even before they have really tried the game out. Helping CCP in their quest to attract new players to this game, and make sure said players will stay for some time, can never be a bad thing.
We have all been new players, so we all have some opinions as to what could have made for a better experience for us during those first baby steps in New Eden.
"I say what I like, and I like what I bloody well say" - George Whitebread |
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